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This project was incredibly fun and inspiring. I have 3 pages I cut from this version for the rules of the Tiny World Jam, but beyond that I am excited to make something bigger out of this. I hope you all enjoy!

In 2001 Katabasic released the Katabasic Muse home entertainment system. A video game console that utilized psydrive technology to create Holos. Sentient splinters of the consciousness of the developers that created each individual game that act as a content director and system file manager. Holo's managed the Katabasic Muse's storage, controlled the AI systems of their own game, and dynamically created and developed content the more they were played with and utilized.

On each memory card you will find the sphinx Mnemosyne; Katabasic's Holo. Each game installed brings their own holo, game world, and social hub on the memory card. Allowing Holos to cross over into each others games and simulate multiplayer for the owner of the console.

The setting of Fragmented Memories takes place inside of a Katabasic Muse that has been tucked away for 12 years. The psydrive is fragmenting, the conscious experiences that live on it are deteriorating, the hubs are all that's left as conscious data has to say goodbye to conscious data.

Published 11 hours ago
StatusReleased
CategoryPhysical game
Authorthepressbetwixt

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Fragmented Memories v1.0.pdf 2.1 MB

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